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Arduino AKX00023 Kit AKX00023 Starter Kit Education

319,00 €

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Product Description

Teach 11 to 14 year old students (intermediate) the basics of programming, coding and electronics. No prior knowledge or experience is required, as the kit guides you step by step, you are well supported with teacher manuals and the lessons can be designed according to your students' abilities. You can integrate the kit into the entire curriculum and give your students the opportunity to gain security in programming and electronics through guided sessions and open experimentation. You will also teach them important skills of the 21. Century, such as collaboration and problem solving.The Arduino Education Starter Kit contains all the hardware and software you need for eight students (in 2er groups). You will receive step-by-step lessons, teacher notes, exercises and for a complete and in-depth teaching experience there are also additional optional resources with activities, concepts, history and interesting facts.The online platform includes teacher content, nine 90-minute lessons, and two open group projects where students learn coding and electronics. Each lesson builds on the previous one and gives students another way to apply the skills and concepts they have already learned. Students also receive a technical logbook that they fill out while they work through the lessons.At the beginning of each lesson, you will find an overview, estimated time to complete, and learning objectives. During each lesson, there is guidance for the teacher and information to help the lesson run smoothly. At the end of each lesson, ideas for extensions are given.Lessons:Getting Started (30 min). In this lesson, students will be familiarized with the kit material. You will learn about electrical safety, how to set up the software and create your first program.Lesson 1 - Basics of Electricity (90 min). In this lesson, students explore some of the basic concepts of electricity and build their first simple circuit while learning about the components that make up the circuit.Lesson 2 - Ohm's Law (90 min). The students explore one of the physical laws that determine how electricity behaves in a circuit: The Ohm Act. You will learn the difference between parallel and series circuits by building them and examine how electrical measurements behave as tools with a multimeter.Lesson 3 - Traffic Signals (90 min). In this lesson, students are introduced to Arduino software (IDE) and program their first light circuit that controls the circuit's operation.Lesson 4 - Dimming Switch (90 min). Students learn about the potentiometer and how to use it manually to control a circuit. They then build an LED circuit in which the Arduino board controls the brightness of the LEDs based on the position of the potentiometer. As students program their circuit, they are introduced into concepts such as variables, conditional statements, and serial communication.Lesson 5 - Holiday Lights Project (90 min). The participants carry out an open project in which they design, build and program their own lighting circuit. The project must meet the objectives, criteria, and constraints of the project.Lesson 6 - Sport robot ( 90 min). In this lesson, students learn how to use a servo motor to build a simple sports robot. You will program the robot to hit, kick or throw a ball.Lesson 7 - Wiper (90 min). This lesson introduces students to new programming concepts such as nested conditioning, switch case structures, and loops. Students learn the new concepts by programming and building a wiper circuit.Lesson 8 - Musical Keyboard (90 min). In this lesson, students learn about piezo buzzers and how to create different sounds, sounds and music. With this understanding, the students will build and program a music keyboard.Lesson 9 - Fiber Optic Radar (90 min). Students use their Arduino board and a phototransistor to measure the intensity of light and learn the basic principle of how information is transmitted through light waves.Lesson 10 - Greenhouse Control System Project (180 min). The students are conducting an open-exit project to design, build and program an environmental control system for a greenhouse. The project must meet the objectives, criteria, and constraints of the project.What was included in the kit?- Access code to the exclusive online course content, instructions for teachers and printable worksheets for students- 4x Arduino UNO rev 3- 4x starter kit mounting base easy to install plastic base- 4x battery Snap 9V, 8x batteries 9V- 4x breadboard 400 points- 4x condenser - 100µF- 4x Plug-to-Plug jumper wires (red), 4x Plug-to-Plug jumper wires (black)- 20x LEDs (red), 20x LEDs (green), 20x LEDs (yellow), 20x LEDs (blue)- 4x multimeter- 4x piezo buzzer (PKM17EPP-4001-B0)- 4x photo transistors- 8x potentiometer 10kOhm- 20x push button- 4x Resistors: 1 kΩ, 20x Resistors: 10 kΩ, 20x Resistors: 220 Ω, 20x Resistors: 560 Ω- 70x jumper wires- 4x Limitendrahtbruecke (red)- 4x servo motor- 4x temperature sensor (TMP36)- 4x USB cable- 12x M3 bolt, 12x M3 bo

Arduino AKX00023 Kit AKX00023 Starter Kit Education

Teach 11 to 14 year old students (intermediate) the basics of programming, coding and electronics. No prior knowledge or experience is required, as the kit guides you step by step, you are well supported with teacher manuals and the lessons can be designed according to your students' abilities. You can integrate the kit into the entire curriculum and give your students the opportunity to gain security in programming and electronics through guided sessions and open experimentation. You will also teach them important skills of the 21. Century, such as collaboration and problem solving.The Arduino Education Starter Kit contains all the hardware and software you need for eight students (in 2er groups). You will receive step-by-step lessons, teacher notes, exercises and for a complete and in-depth teaching experience there are also additional optional resources with activities, concepts, history and interesting facts.The online platform includes teacher content, nine 90-minute lessons, and two open group projects where students learn coding and electronics. Each lesson builds on the previous one and gives students another way to apply the skills and concepts they have already learned. Students also receive a technical logbook that they fill out while they work through the lessons.At the beginning of each lesson, you will find an overview, estimated time to complete, and learning objectives. During each lesson, there is guidance for the teacher and information to help the lesson run smoothly. At the end of each lesson, ideas for extensions are given.Lessons:Getting Started (30 min). In this lesson, students will be familiarized with the kit material. You will learn about electrical safety, how to set up the software and create your first program.Lesson 1 - Basics of Electricity (90 min). In this lesson, students explore some of the basic concepts of electricity and build their first simple circuit while learning about the components that make up the circuit.Lesson 2 - Ohm's Law (90 min). The students explore one of the physical laws that determine how electricity behaves in a circuit: The Ohm Act. You will learn the difference between parallel and series circuits by building them and examine how electrical measurements behave as tools with a multimeter.Lesson 3 - Traffic Signals (90 min). In this lesson, students are introduced to Arduino software (IDE) and program their first light circuit that controls the circuit's operation.Lesson 4 - Dimming Switch (90 min). Students learn about the potentiometer and how to use it manually to control a circuit. They then build an LED circuit in which the Arduino board controls the brightness of the LEDs based on the position of the potentiometer. As students program their circuit, they are introduced into concepts such as variables, conditional statements, and serial communication.Lesson 5 - Holiday Lights Project (90 min). The participants carry out an open project in which they design, build and program their own lighting circuit. The project must meet the objectives, criteria, and constraints of the project.Lesson 6 - Sport robot ( 90 min). In this lesson, students learn how to use a servo motor to build a simple sports robot. You will program the robot to hit, kick or throw a ball.Lesson 7 - Wiper (90 min). This lesson introduces students to new programming concepts such as nested conditioning, switch case structures, and loops. Students learn the new concepts by programming and building a wiper circuit.Lesson 8 - Musical Keyboard (90 min). In this lesson, students learn about piezo buzzers and how to create different sounds, sounds and music. With this understanding, the students will build and program a music keyboard.Lesson 9 - Fiber Optic Radar (90 min). Students use their Arduino board and a phototransistor to measure the intensity of light and learn the basic principle of how information is transmitted through light waves.Lesson 10 - Greenhouse Control System Project (180 min). The students are conducting an open-exit project to design, build and program an environmental control system for a greenhouse. The project must meet the objectives, criteria, and constraints of the project.What was included in the kit?- Access code to the exclusive online course content, instructions for teachers and printable worksheets for students- 4x Arduino UNO rev 3- 4x starter kit mounting base easy to install plastic base- 4x battery Snap 9V, 8x batteries 9V- 4x breadboard 400 points- 4x condenser - 100µF- 4x Plug-to-Plug jumper wires (red), 4x Plug-to-Plug jumper wires (black)- 20x LEDs (red), 20x LEDs (green), 20x LEDs (yellow), 20x LEDs (blue)- 4x multimeter- 4x piezo buzzer (PKM17EPP-4001-B0)- 4x photo transistors- 8x potentiometer 10kOhm- 20x push button- 4x Resistors: 1 kΩ, 20x Resistors: 10 kΩ, 20x Resistors: 220 Ω, 20x Resistors: 560 Ω- 70x jumper wires- 4x Limitendrahtbruecke (red)- 4x servo motor- 4x temperature sensor (TMP36)- 4x USB cable- 12x M3 bolt, 12x M3 bo

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